Once a game leaves the Xbox Game Pass library, you will need to purchase a digital copy from the Xbox app or the Microsoft Store, insert a disc, or obtain another form of entitlement to continue playing the game. Xbox Game Pass members can purchase Xbox One games for up to 20% off (DLC and add-ons for up to 10% off) before the game leaves the. Discover and download new games with Xbox Game Pass, see what your friends are playing and chat with them across PC, mobile, and Xbox console. Requires Windows 10 (latest update) and the Xbox app to play PC games. Try the “Surprise Me” feature that will suggest a random game from the Xbox Game. I'm pretty sure the problem is the fact that the xbox app is included with windows 10 OS, so they'd have to develop a new app entirely. And it really doesn't make sense assuming the mac/xbox crossover is very low. Word Excel and Powerpoint work with Mac because students require that, and apple computers are most popular with students. Microsoft Store hosts the AirServer app, thus Xbox One owners can directly navigate through the apps and download directly. To mirror your iPhone or iPad contents to an Xbox, do the following steps: Steps to Airplay Content to Xbox One from your iPhone, iPad or Mac. Connect both your iOS/Mac OS X device and the Xbox One to the same Wi-Fi.
I have created a USB driver which allows you to use wired XBox 360 Controllers via USB, and wireless XBox 360 Controllers via the Microsoft Wireless Gaming Receiver for Windows, on your OSX machine, including support for the Apple Force Feedback library. The driver is licenced under the GPL.
I've released a version which will hopefully install and work fine on 32-bit Snow Leopard. It also contains 64-bit binaries, however I've been unable to test them because Apple have disabled my MacBook from booting into 64-bit mode. I have however been informed that 64-bit and 32-bit builds are both working.
I have got the Microsoft ChatPad working with my wired controller. The latest release of the driver includes support, and I'll be updating the USB information section of this website shortly. I've not yet checked the wireless receiver for compatibility.
Sadly, my PowerMac has died, which as my primary development machine has slowed progress.
I have added a version of the driver without support for the Guitar Hero controller, to allow the Guitar Hero for Mac game to work (it attempts to access hardware directly, which doesn't work if a real driver has claimed the device).
If you find the driver does not work for you, please attempt and find out as much as you can about the device, preferably using the Apple 'USB Prober' application provided with the developer tools, but the output of System Profiler for the device may be enough. E-mail it back and I'll try and work with you to get it working.
Force feedback-enabled games
Games I've currently tested for force feedback support (only games that support basic rumble will probably function currently, as I've only implemented triangle, square and sine wave-type effects. I also lack any other force feedback device for comparison :) ):
Jammin' Racer - seems to work fine
Preivous versions:Here's other similar drivers that are different versions or releases for different operating systems: